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E02 - Brick Models Sculpting - ⌛x4 - 3D Work For Unreal Engine Project 1
00:00 Final Result Preview
00:20 ZBrush - Bricks Sculpting
09:47 3dM - Making UV for Low Poly models
15:20 Pt - Baking High Poly to Low Poly Models Substance Painter
● The video speed 4x faster but it's 60 fps, so you can slow down the playback speed to 0.25 for original speed if you want.
● About the project, me and these videos:
Hello there! This 20+ episode series contains couple of my workflows for my first Unreal Engine scene in 2020.
I was just a hobby creator, and before this project i never created any game assets like these,
also before i focused more to music making in my entire life,
that was like 95% music making and 5% Basic 3D creation.
These records were just a tiny slice from all workflows, but i decided to upload.
● I didn't record my workflows inside Unreal Engine,
because that was too long time as beginner in the learning phase,
and even my computer power is too poor for video recording and working in Unreal at same time.
I had no experience to any game engine, and i have no any programming language knowledge.
● So it was a deep dive into the unknown. I started texture creation with Substance Designer in 2019, but i had no time to use as much as i wanted, so my textures are just sketches kind of.
Sort of it, i'm not a pro artist, but i practice all the time when the life allows me,
and i'm working on my skills and knowledge to being better creator.
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More contents from me on YouTube
@Tranmaart
@soothesoulsmusic
@Tranmaart-Video
@Tranmaart-Gaming
@Tranmaart3D
___________________________
● 🛒 Merch: tranmaart.gumroad.com
● 🌐 All my profiles: linktr.ee/tranmaart
● instagram.com/tranmaart
● x.com/Tranmaart
● soundcloud.com/tranmaart/tracks
● facebook.com/tranmaart
● instagram.com/maartino85
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Tech Info
Softwares i use:
- FL Studio 10 (music, sound design)
- Adobe Substance Designer 2022 (textures, materials, thumbnails)
- Blender 3.4 (3D modeling, animations, rendering, thumbnails)
- Unreal Engine (animations, rendering)
- Davinci Resolve (video editing, post fx)
- Substance Player
Softwares i don't use anymore 2006-2021:
- 3ds Max
- Adobe After Effects
- Adobe Premiere Pro
- ZBrush
- Rhino
- Marmoset Toolbag
- Substance Painter
- RizomUV
Hardwares:
- Gᴘᴜ : Inno3d Gtx1050ti (2016 - )
- Cᴘᴜ : Ryzen 5 2600x (2019 - )
- Rᴀᴍ : 48 GB (2023 - )
- Dɪsᴘʟᴀʏ : Hisense 43A7500F (2021 - )
- Aᴜᴅɪᴏ : Kenwood RDX-655 Hi-Fi 100W (2007- )
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Keywords & Tags 🔎🔑💬
#zbrush #workflow #sculpting #artwork
Zbrush - Zbrush scuplting - house ruin wall cracks - 3D modelling -
3D Workflow - Workflow for Unreal Engine Project - Ruin House Walls Cracking -
Video Speed 400% - 3D modeling - 3D asset creation -
Unreal Engine FIrst Project - 3D Brick Modelling -
3D Brick Sculpting - 3D Bricks Creation - Creation Workflow
E02 - UE Scene 1 - Brick Models Sculpting ⌛400% Workflow for Unreal Engine Project - 2020 09 22
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