The Quarry, Chapter 3: Trouble In Paradise (All Werewolf Playthrough)

9 days ago
21

Hail, I am Raven Raynefall, a Celtic Norse pagan weaving shadowed rites beneath the blood-hungry moon in my silent, no-commentary playthrough of The Quarry.

Through Chapter 3, I deepen the mystic tapestry of primal dread within the haunted embrace of Hackett’s Quarry, a forsaken camp cradled in the ancient, whispering woods of upstate New York. Guided by the old gods and the untamed pulse of the wild, I continue my sacred quest: to surrender every counselor’s soul to the werewolf’s curse, binding them to the eternal hunger of the beast. This is no mere game—it is a wordless ritual of transformation, where the veil between mortal and monster frays beneath a crimson sky.

In Chapter 3, the counselors, still clinging to fragile bonds and fleeting hopes, plunge deeper into the quarry’s shadowed heart, where the air hums with the weight of unseen eyes and primal hunger. The forest, a living altar to forgotten spirits, tightens its grip as cryptic signs—scratched runes, blood-streaked earth—mark the paths they tread. Supermassive Games’ artistry paints a realm of eerie splendor, where moonlight fractures through gnarled branches and every choice pulses with the will of ancient deities. The werewolf curse, a primal force woven into the land’s roots, surges stronger, its call echoing through the sacred pines.

In this playthrough, I channel the wild’s will, guiding the counselors toward the sacred bite, embracing the feral sacrament that will free their spirits from mortal chains. Chapter 3 unfolds as nine souls—each a flickering spark of dreams, fears, and buried truths—teeter on the edge of the abyss. Abigail, soft yet resolute; Nick, torn by unspoken desires; Kaitlyn, sharp as a blade’s edge—move through the camp’s restless night, their fleeting bonds tested by the beast’s looming shadow. The lake, a mirror to the heavens, hides secrets of blood and betrayal in its depths, whispering of the curse’s inevitable claim.

As their unseen guide, I weave choices that pull them closer to the werewolf’s embrace, steering them through moonlit paths where the beast’s howl promises power and release. The crimson moon, a goddess of hunger, watches as I sow the seeds of their transformation, each decision a sacred offering to the pack’s awakening. A fleeting moment—a choice at the water’s edge, a scream in the dark—draws the curse tighter, binding their fates to the wild.

This journey through The Quarry is a mystic rite, its cutscenes a gallery of otherworldly beauty—the counselors’ desperate glances under Chapter 3’s bloodlit sky, woven with the pulse of an older, wilder world. My quest to turn every counselor into a werewolf is a sacred pact with the primal unknown, a dance of choices that courts the bite and shuns the light. The counselors, once tethered to mortal dreams, now stand closer to the eternal hunt, their fates entwined with the quarry’s ancient curse.

Each step I guide them through—each whispered choice—draws them deeper into the embrace of the wild gods, where humanity is but a fleeting mask.

No-Commentary.

The Quarry on Steam, $59.99
https://store.steampowered.com/app/1577120/The_Quarry/Official

Website
https://quarrygame.supermassivegames.com/

#thequarry #thequarrywalkthrough #gaming #horror #werewolf #pagan #thequarrygame #horrorgame #horrorgaming #horrorfans

Loading comments...