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Sonic Rush - Water Palace 2 (Blaze) in 1:06.77
Time attack of Water Palace Act 2 in Sonic Rush, with Blaze, in 1:06.77, ran on my new 3DS XL capture card.
Good run. There are more perfect forward tricks I can implement to save time, but getting two of them (especially the first important one) in one run is good enough.
0:09 - Important forward trick to get at the perfect ledge, to break speedcap and maintain it through the next rail and huge loop. Reset if I fail this.
0:25 - Ideally you get another perfect forward trick at the same height as the platform, but I opted not to go for it as it's both difficult to nail (on top of the aforementioned one in the same run), and makes it really hard to get the reverse boost jump off of the rail.
0:41 - After bopping the third enemy, let go of all directions. This will typically move Blaze at a speed so after the wooden spinner, she'll end on the right side instead of the left, saving time.
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