The Vampire Room | RimWorld Noob [EP113]

4 days ago
13

The colony undergoes major redesigns as Cait and Zach’s new burgundy-carpeted vampire chamber takes shape and a library is constructed with seating and bookcases. A caravan attempt fails amid chaos with overloaded elephants, just before a massive Gorehulk raid is repelled using traps and firepower. Later, breachers strike, forcing another desperate defense. Penny Copeland is recruited, and a new prisoner shows mining promise. Efficiency improvements include reorganized medicine storage, drug lab relocation, and streamlined shelving, setting the colony up for long-term resilience.

Game Info:
COMMITMENT MODE - NO RELOADS
No Mods.
DLC active: Royalty, Ideology, Biotech, and Anomaly.

Hardware at time of recording:
CPU: Intel i7 11700K 8-Core at 3.6GHz
GPU: RTX 3080 with 10GB of memory
System Memory: 32GB DDR4

Loading comments...