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Cyberpunk 2077 Phantom Liberty Pt.6 | EP 13 - END OF THE SERIES
Cyberpunk 2077 Phantom Liberty Pt.5 | EP 12 - SOMEWHAT DAMAGED
Cyberpunk 2077 Phantom Liberty Pt.4 | EP 11 - FIRE STARTER
Cyberpunk 2077 Phantom Liberty Pt.3 | EP 10 - GET IT TOGETHER
Cyberpunk 2077 Phantom Liberty Pt.2 | EP 9 - LUCRETIA MY REFLECTION
Cyberpunk 2077 Phantom Liberty Pt.1 | EP 8 - DOG EAT DOG
Cyberpunk 2077 | EP 7 - ACT 2 Pt 5 - THE END of All Along The Watchtower & One Last Gig
Cyberpunk 2077 | EP 6 - ACT 2 Pt 4 - Takemura and Down on the Streets
Cyberpunk 2077 | EP 3 - ACT 2 Pt 1 | 4K UHD
Cyberpunk 2077 | EP 2 - The Opening Act Pt.2 | 4K UHD
Cyberpunk 2077 | EP 1 - The Opening Act Pt.1 | 4K UHD
Cyberpunk 2077 - 4K UHD - Tuesdays & Wednesdays 7:30pm EDT
Cyberpunk 2077 | EP 6 - ACT 2 Pt 4 - Takemura and Down on the Streets
Cyberpunk 2077 ACT 2 Pt 4 . We will meet with Takemura and go over the plans for the Arasaka parade job. I we this desperate that we are going head to head with Arasaka like this? We still need to upgrade our punk and ensure we're carrying the best weapons, probability wise to put some perk points in too. I promise not so give any driving lessons in this episode. We are running Cyberpunk 2077 with a few mods and the graphics are set to the max with Ray Path Tracing on full.
MODs USED IN THIS PLAY THROUGH (no Load order required).
Cyberpunk 2077 HD Reworked Project
https://www.nexusmods.com/cyberpunk2077/mods/7652
Enhanced Air Traffic
https://www.nexusmods.com/cyberpunk2077/mods/20208
Environment Textures Overhaul - ETO
https://www.nexusmods.com/cyberpunk2077/mods/13372
Improved Distant Shadows and Reflections
https://www.nexusmods.com/cyberpunk2077/mods/20623
Increased Level of Details Distance - Draw Distance
https://www.nexusmods.com/cyberpunk2077/mods/8694
Nova Cam (Body Cam Reshade - Live HUD)
https://www.nexusmods.com/cyberpunk2077/mods/13181
Nova City 2 (Custom Weather and Lighting - Exposure Overhaul)
https://www.nexusmods.com/cyberpunk2077/mods/12490
Nova Rain (and Improved Ripples)
https://www.nexusmods.com/cyberpunk2077/mods/13483
Superpopulation (Pedestrian and Traffic draw distance and density increase)
https://www.nexusmods.com/cyberpunk2077/mods/7905
Universal Raytraced Player Shadows
https://www.nexusmods.com/cyberpunk2077/mods/16849
All material in this series is either licensed (MotionArray.com) or is allowed usage as per CD Projekt Red's own asset use policy: https://support.cdprojektred.com/en/cyberpunk/pc/content-policies/issue/830/video-policy
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