160 UE5 C++ Finishing Weapon Equip Code

5 days ago

⚔️ In Episode 160 of the UE5 C++ Survival Game series, we finish getting the **weapon equipping system** wrapped up and fully working. After building the foundation in earlier episodes, this time we lock everything into place so the player can properly equip weapons in-game.

🎯 What You’ll See in EP 160:
- Finalizing weapon equip logic in C++
- Attaching weapons correctly to the player
- Handling edge cases & testing the system in-editor
- Confirming weapon equip functionality is stable and ready for gameplay

📦 Why it matters: A polished **equipment system** is at the heart of any survival or RPG experience. This episode ties together the previous work and ensures weapon equipping feels smooth and reliable.

🛠️ Tools & Concepts Used:
- Unreal Engine 5.6
- C++ gameplay programming
- Equipment & attachment systems

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#UE5 #UnrealEngine #UE5CPlusPlus #SurvivalGame #GameDev #IndieGameDev #UE5Tutorial #EquipmentSystem #WeaponEquip #GameDevelopment

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