Preparing for the Final Raids | RimWorld Noob [EP131]

1 day ago
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Hope continues its final preparations for the starship launch. After surviving last episode’s mech and triple-human raids, the colony expands production with new fabrication benches and reorganized mechanitors. Zach officially becomes a mechanitor, managing agrihands and fabricors to automate farming and crafting, while Cait takes control of constructoids and cleansweepers. A new Imperial trader brings glitterworld medicine and healing enhancers, leading Fluff to undergo surgery for faster recovery. Meanwhile, the hospital is completely redesigned with TVs and beauty upgrades, and steel traps are installed throughout Hope’s defenses. The episode ends with a sleek new medical wing and fortified perimeter, ready for the coming storm.

Game Info:
COMMITMENT MODE - NO RELOADS
No Mods.
DLC active: Royalty, Ideology, Biotech, and Anomaly.

Hardware at time of recording:
CPU: Intel i7 11700K 8-Core at 3.6GHz
GPU: RTX 3080 with 10GB of memory
System Memory: 32GB DDR4
Microphone: Blue Yeti

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