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Borderlands 4 Patch 1.04 Split Screen Review PS5
October 23 2025 latest patch notes
Added support for the Horrors of Kairos! This free mini-event will be live from October 23 to November 6.
Added the "Murmur" Legendary Tediore Assault Rifle and "Skully" Legendary Order Grenade to the rewards for world bosses across Kairos! These special drops will only be available during Horrors of Kairos, and delivered to the Reward Center. These do not change the rates on any other gear for that boss.
Reduced Specialization Respec Machine cost from 5000 Eridium to 1500
Added drops to a certain boss fight that was not dropping loot
[PC] Ultimate Vault Hunter Level 5 Rank Up mission now correctly increases rank on Steam
Granted missing cosmetic rewards for players who completed Kairos Speaks with 155 Echo Logs prior to a previous update
Improved equipment handling when opening Rewards while driving
Lost Loot Machine logic updated to better prioritize higher-quality loot in overflow situations
Lost Loot Machine SDU upgrades now properly expand slots in multiplayer sessions
Addressed a reported issue with the Lost Loot Machine that could cause duplications in multiplayer
Loot enemies now drop more cash
Golden Chests can now consistently be opened after joining a session and redeeming SHiFT keys
Reward Center behavior adjusted after claiming the Gilded Glory Pack, to prevent it from losing function
Break Free reward bundle redemption standardized, will now correctly apply account-wide as intended
Adjusted unlock conditions so Rift Incompatible achievement now correctly completes for all players in
Updated various character and NPC animations
Corrected various reported instances of VFX not rendering correctly
Grapple Vault points now show proper models instead of placeholders
Reduced reported instances of visual pops at cinematic starts
Audio
Improvements to stability
We are continuing to investigate and will make further improvements to stability and performance.
Addressed multiple reported issues across multiplayer, missions, menus, and engine systems.
Improved matchmaking and session stability.
Addressed performance in multiplayer when there were large numbers of homing projectiles
Refined graphics settings and shader handling
Improvements made to patch reliability and automation processes
Ocean could occasionally fail to load
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