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Super Mario Bros. 3 - Superplay (Part 6/25)
Level 4 was fun and fairly easy.
Level 5 was particularly slow because I wanted to rigorously explore it.
Level 6 was the real check. First, I had to explore it behind the scene and note where the coins, the 1-up mushroom and the P-switch were. Then, I had to figure out the best path to collect everything without missing any. And lastly, I had to execute it properly and without taking damage. Note that the leaf power-up is really worth using!
Level 7 was fine as long as I made sure to start with the fire flower and keep it. It makes clearing the way so much safer!
The fortress was scary and there's no easy way to do it, pick your poison. Either I made the platforming section easy by consuming one of my frog power-ups before entering the fortress, resulting in a risky boss fight because the frog power-up makes for awkward movements outside of water, or I made the boss fight easy by grabbing a fire flower but then it's risky to navigate between the ghosts in the underwater section.
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