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Ghost of Yōtei PS5 Review Patch 1.010
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Ghost of Yōtei is a 2025 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. It is a standalone sequel to the 2020 game Ghost of Tsushima.
Patch - 1.010
Performance and Stability
Fixed a rare crash that could happen when ray tracing is enabled.
Fixed a rare crash that could occur during “Poison and Lies” if the player backtracked to the fire in the building then walked towards Oyuki with the Nine Tails NPC following Atsu.
Gameplay
Fixed a bug that prevented the Black Ghost mask from being granted to players who purchased the Digital Deluxe Edition of Ghost of Yotei once they completed “To Catch a Spider”.
Fixed a permanent mission blocking bug that could happen in “Fighting Fire with Fire” due to the player not being guaranteed to have flash bombs during the flash bomb trainer.
Fixed a permanent mission blocking bug that could happen in “The Way of the Kusarigama” if the player warped into the mission during a specific point.
Fixed a permanent mission blocking bug that could happen in “The Tale of the Oni” if the player managed to avoid seeing the “armor upgrade” scene and then left the area.
Fixed a permanent mission blocking bug that could happen in “A Brokered Trust” if the player managed to complete part of the branching objectives and then goes and completes a different mission allowing the second branch to become available.
Fixed a permanent mission blocking bug that could happen in “Higashi Lumberyard” if the player saved and exited the game after interrogating the enemy but before defeating Saito’s soldiers
Fixed a permanent mission blocking bug that could happen in “Broken Horn Garrison” if the player died after killing all enemies and rescuing the prisoner but before the final conversation plays.
Fixed a permanent mission blocking bug that could happen in “The Kusarigama’s Shame” if the player created a campsite in mission critical stealth grass.
Fixed a permanent game blocking bug that could happen if the player climbed a tower in the Frontier, talked to an NPC, but then restarted from their last checkpoint.
Fixed a bug that could happen in “Encounters of the Wild” that would cause the fox to appear stuck if the player had reloaded their game after seeing the bear above the cave near the sanctuary.
Fixed a bug that would allow the player to change their loadout during the spar with Kiku in “A Wolf’s Pack”.
Fixed a bug where the player could become stuck in a permanent respawn loop if they jumped into a pit and died soon after completing an objective or mission.
Environment
Replaced a placeholder asset that had been along a major path in “The Kitsune’s Fate”.
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