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God of War | Freeing dragons and running around a realm of poisonous fog...for nothing
Gameplay Part 10
His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same.
Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son.
From the marble and columns of ornate Olympus to the gritty forests, mountains and caves of pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters and gods.
In this playthrough we cover:
Dwarven Favors:
Deus Ex Malachite: Brok asks Kratos to retrieve a rare malachite from a powerful Ogre lurking in the Mason’s Channel area. The mission reveals more about Brok’s craft and the dangerous beasts that hoard valuable materials throughout Midgard.
Family Business: Sindri sends Kratos into the abandoned Northri Stronghold to recover a lost family heirloom while navigating shipwrecks, undead reavers, and dwarven technology. As Kratos uncovers the truth behind Sindri’s family ties, the quest highlights the emotional depth behind the dwarf’s cheerful façade.
Realm Exploration:
The Realm of Fog (Niflheim): In the poisoned maze of Niflheim, Kratos navigates ever-shifting corridors filled with deadly mist to gather Mist Echoes and craft legendary gear. The realm serves as a high-risk, high-reward challenge where time and resource management determine survival.
The Realm of Fire (Muspelheim): Kratos and Atreus climb Muspelheim’s fiery trials, battling waves of increasingly difficult enemies to reach the peak guarded by the Valkyrie Gondul. The quest tests their combat mastery and highlights the brutal nature of Surtr’s realm.
Dragon Favors:
Otr’s Imprisonment: Kratos and Atreus cleanse shrines around the Isle of Death to free the dragon Otr, battling reavers and fire-breathing enemies protecting the seals. The mission adds to the lore of dwarves transformed into dragons and the suffering that followed.
Wayward Spirit Favors:
Hammer Fall: A fallen warrior’s spirit requests that Kratos destroy Thor’s statue in the Veithurgard lake region. Bringing down the monument not only honors the spirit’s wish but also exposes Thor’s destructive reputation across Midgard.
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