7 Days to Die Asylum | Ep11 – ADVANCING PROGRESSION

24 days ago
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7 Days to Die Asylum | Ep11 – ADVANCING PROGRESSION

This episode kicks off with absolute chaos as we jump straight into a Restore Power job—and things go downhill fast. We face some seriously tough enemies, including a Grave Surgeon who refuses to stay dead and keeps respawning zombies we’ve already taken down.

After surviving that madness, we head back to Trader Lee Gon to grind out infestation jobs, stacking dukes for a crucial upgrade: the cement mixer. Once secured, it’s time to head home and push our progression forward.

Back at base, we drop the cement mixer, set up an additional forge for cement production, and craft a brand-new advanced workbench to start making Asylum gear. With daylight still left, we’re hurting for key resources like leather and meat, so we make a risky trip to Bob’s Boars / Carl’s Corn to keep the momentum going.

Monster-filled jobs, major upgrades, and nonstop action—don’t miss this progression-packed episode of 7 Days to Die: Asylum!

#7DaysToDie #7DTDAsylum #Modded7DTD

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