7 Days to Die Asylum | Ep12 – ASYLUM CRAFTING PROBLEMS

21 days ago
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7 Days to Die Asylum | Ep12 – ASYLUM CRAFTING PROBLEMS

In Episode 12 of 7 Days to Die: Asylum, we finally get our workstations set up with a brand-new cement mixer and a second forge, ready to crank out cement and concrete mix for major horde base upgrades. The usual materials are gathered. Sounds simple… right? 😅

Not in the asylum.

Crafting recipes have changed, and the added complexity hits us hard. Halfway through the day, we discover a critical missing ingredient — quartz ore — throwing our smelting plans completely off schedule and slowing progress to a crawl. Lesson learned the hard way.

While we regroup and wait on materials, we take the opportunity to loot and pillage The Firepit Lodge, hoping to make the most of a rough day and recover from our crafting mistakes.

If you enjoy hardcore survival, unexpected setbacks, and learning through failure, this episode is packed with all of it. Don’t miss the challenges, missteps, and asylum chaos in this one!

👉 If you’re enjoying the series, drop a like, subscribe, and let me know how you handle crafting surprises in the asylum!

#7DaysToDie #7DTDAsylum #Modded7DTD

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