Collaborative vs GM-Driven: Who Really Runs the Game?

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In this discussion on player agency in tabletop RPGs, we explore where player influence should stop and strong GM control should begin. Learn how to let players add locations, factions, and twists without draining tension or surprise, and see how the right balance of player agency in tabletop RPGs can save your next long-term campaign—tune in and level up your table craft.

PANELISTS
• MrMaxBoivin: https://www.youtube.com/@OffTheRailsRoleplay
• DanielDnDYT: https://www.kickstarter.com/projects/thecorvidcodex/corvid-codex-vol-1
• Malaky: https://malakysmegaversalmusings.substack.com/

TIMESTAMPS
0:00 Intro
4:19 Definitions, Expectations, and Table Structure
55:25 Influence, Control, and the Risks of Overreach
1:45:28 Matching Style to Group Needs and Campaign Goals
2:06:55 Viewer Call-ins

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APPLE PODCAST
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🟦 Game Master Insight: https://podcasts.apple.com/us/podcast/game-master-insight/id1793910651

SPOTIFY PODCAST
🟨 RPG Die Gest: https://open.spotify.com/show/1849XYQHxyTpdLz0JVUSq5
🟦 Game Master Insight: https://open.spotify.com/show/5DXB089bFgBhwbyVcOq5v0

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As always, thank you very much for your interest and support, we really appreciate it.

#ttrpg #gamemastering #playeragency #collaborativegaming #gmdrivencampaign #tabletoprpgdiscussion #campaignbuilding #sessionzero #gmadvice #roleplayinggames #rpgcommunity #storycontrol #tabletoprpg #legionofmyth #rpgdiegest

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