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Stellaris 4.2.4 Corvus: Habitability build showcase
1 month ago
6
One of my pet peeves with stellaris is how it gives players 2 guaranteed colonizable worlds close by by default. With the guaranteed worlds, players didn't need to explore very much and didn't have to worry about habitability. So habitability traits like Adaptive were almost never used. Even though I always removed the 2 guaranteed colonizable planets in my own games, I never really picked habitability traits at the start of the game. I always figured I will just research and ascend out of the need for habitability. But the state of the game has now made habitability traits much more valuable and viable in the early game.
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