Build a Pro 3D Pyraminx with Three.js and Local AI

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Learn how to optimize and refine a 3D Pyraminx puzzle game using local AI on Fedora 43. This video takes our initial Qwen3-Coder results and elevates them with professional Three.js techniques. We improve the mathematical geometry from a simple cone to a true tetrahedron and add high-end visual bling including metallic shaders and custom lighting.

We also focus on performance optimization for 2026 hardware by capping pixel ratios and ensuring smooth 60 FPS gameplay even on 4K displays. This tutorial is perfect for beginner programmers looking to master local AI workflows and high-performance web graphics.

Read the full optimized article here: https://ojambo.com/optimizing-the-3d-pyraminx-for-fedora-linux

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Video Chapters
0:00 Introduction to Optimization
0:45 Fixing 3D Geometry Math
1:30 Adding Lighting and Shaders
2:15 Performance Tuning for Fedora 43
3:00 Final Hero Shot and Demo

#Fedora43 #Threejs #Pyraminx #GameDev #LocalAI #WebGPU #OpenSource #JavaScript #LinuxCoding

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