Building a REPO Ornament | Part 1: The Digital Forge

11 days ago
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Welcome to the Alastor Workshop.

We’re kicking off a massive three-part series bringing a piece of cult cinema history into the real world: the REPO: The Genetic Opera ornament. In Part 1, we are at the desktop for the "Digital Forge" phase. I’m taking you through the entire 3D modeling process in Blender—adapting game-style Semibot assets into solid, manifold geometry ready for high-resolution resin printing.

In this episode:

Blender Workflow: Modeling the Semibots and why "squashing meshes" works for 3D printing.

Geometry Tips: Adding rings to maintain sharp edges while using smooth modifiers.

Slicing Strategy: Why I use Prusa Slicer for supports even though I print on a Mars Resin Printer.

Lore & Assets: Utilizing a custom cart from Thingiverse and prepping the custom resin bases the ornaments sit on.

We don’t work here—we create. Let’s Play!

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