Automate Blender Rigging with Python and ThreeJS

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Learn how to automate character rigging using the Blender Python API and display your results in a web browser with ThreeJS. This screencast covers the entire workflow from writing scripts that generate bone armatures to exporting and rendering them for the web. You will see how to leverage the GNU GPL license of Blender to build your own custom tools and bridge the gap between 3D desktop software and modern web development. Perfect for beginners looking to combine 3D art with programming skills.

Related Blog Article:
https://ojambo.com/mastering-blender-automation-with-python-rigging-scripts

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#BlenderPython #ThreeJS #3DAutomation #GameDev #Coding #WebGL #PythonScripting #Blender3D

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