Premium Only Content
This video is only available to Rumble Premium subscribers. Subscribe to
enjoy exclusive content and ad-free viewing.
Vulkan Shader Class | Cross Platform Game Engine Development
3 years ago
59
In this lesson, we're going to create our Vulkan Shader abstraction which will allow us to instantiate and use multiple shaders at a time within our application.
We're going to be removing the shader code from our vulkan renderer, abstract our file system layer a little bit, and by the end have two differently colored triangles.
Github repository: https://github.com/mauville-technologies/youtube-engine/commit/4b5eed2cf8a6c422ea88c87649688185808647f9
Appreciate the content? Show your appreication here: https://paypal.me/ozzadar
Loading comments...
-
1:37:39
Ozzadar - Game Development
3 years agoVulkan Vertex + Index Buffers | Cross Platform Game Engine Development
832 -
48:10
State of the Second Podcast
18 hours agoThe Quietest Suppressor Ever? PTR’s PIP Tech Explained (ft. PTR)
43 -
23:10
Demons Row
11 hours agoBiker Secrets They Never Say Out Loud (Real MC Rules Exposed)
852 -
LIVE
BEK TV
22 hours agoTrent Loos in the Morning - 12/18/2025
269 watching -
15:25
unclemattscookerylessons
1 day ago $0.27 earned“Crispy Cheesy Potato Croquettes | Gooey Mozzarella Inside!”
2903 -
6:39
DropItLikeItsScott
19 hours agoDid BURRIS Just Create the Coolest 3-12x42 Scope?
44 -
10:55
Paul Joseph Watson
1 day agoWhat Really Happened at Bondi Beach?
32.3K99 -
2:00:58
MG Show
19 hours agoFBI’s CRIMINAL RAID on Mar-a-Lago Confirmed; Rob Reiner BEHIND Russia Collusion?
20.1K14 -
1:00:18
Dialogue works
2 days ago $6.68 earnedLarry C. Johnson: Russia Launches Largest Missile & Drone Attack Yet
18.1K7 -
12:02
Actual Justice Warrior
1 day agoChicago Mayor Says ONLY Black Businesses Get Licensed
18.5K28